http://www.joystiq.com/2007/11/18/new-avatar-game-awards-1-000-gamerpoints-in…
This is a great example of truly lazy gamerpoint creation.
I don’t mean the gamers are lazy. I mean the people who made the game.
For anyone who hasn’t seen the game, the points are given out like candy. The game is a game of a Japanese TV show called Avatar, which is getting to be pretty big over there. I think Toonami show it here. The video shows the character standing in a corner as the guards rush towards him, and throwing energy balls at them. The gamerpoints are given out for so many hits without being hit, and since the guards cannot get close enough to you before being struck down, there’s never any danger you won’t get the achievement.
There are only seven achivements in the game, worth either 150 or 300 points. Literally all you have to do is stand in a corner holding the B button down. It really does take only a few minutes (if you skip the in-game videos).
It’s pretty bad design that you could collect all gamerpoints available in the game before completing the first level.

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